Abraham Yael

Abraham Yael is a Digital Artist and Photographer from Guanajuato, Mexico. His work consists in the graphic development and experimentation of photography into 3D; photo scanning sculptures and textures to create surreal scenes that after digital processing come alive with movement, audio design and special effects, often taking days or weeks to create one single piece. Being featured as artist for numerous album covers around the world, lyric and music videos. Abraham is also part of the TED Talks team collaborating as graphic manager in Florence, Italy. His work is highly inspired by architecture, cinema and music. Finding his way as an artist with multi-layered pieces in conceptual and practical level. Abraham spends countless hours experimenting and developing new ways to create artworks, aiming to be a multi disciplinary creator in a new generation of Digital and NFT Artists.

The Death of Seneca

Represents the death of the Stoic philosopher Seneca. That drained his veins, and suffocated in a hot bath. Represented by the red mist and hot water. His writings about morality and virtue, impacted so much in my life in a good way, he reflected what I consider to be an exceptional human being, that’s why I dropped it on my “Deities” collection. So is a moment in which Seneca ends up being worthy of Apotheosis.



SFY-1 (Self Portrait-Year 1)

SFY-1 (Self Portrait-Year 1) is a representation of my practice as artist like an embryonic state waiting to evolve. “SFY-1” serves as Totem a reminder of fragility, vulnerability and inexperience that was the beginning of my studies at Istituto Marangoni Firenze and how slowly merges into unexpected possibilities and challenges. As a way to remind myself not to let those learnings and experiences go.


ORIGIN is a 3D artwork that reimagine the iconic Michelangelo’s artwork “The creation of Adam” as a sort of love letter to Renaissance and the old masters. Studying the original composition, the work was developed in Rome taking pictures and making research on the chapel, the final texture was the result of blending materials in the interior like gold, glass and marble