Questo sito non utilizza alcun cookie e non effettua alcun tipo di analisi o raccolta di dati personali.
x
Jesu Moratiel
Jesu Moratiel has been manipulating technology and science offerings since he
was a teenager and, since then, has been carrying this inclination into his creative
practice. After a difficult childhood, Moratiel dropped out of medical school to
study Fine Art and started doing digital experiments very early in his life, in
which trial and error process, has been the beating heart of his practice.
Moratiel’s operates at the intersection of physical and digital techniques; creating
a dialogue between 3D animation, interactive-art, sculpture, and installations.
Recently, Moratiel has been started to produce a videogame and interactive
works in app format. Always at the center of the most avant-garde conversations,
Moratiel is also working with robotics and 3D printing. Also critical of some of
technology’s limits, Moratiel also explores the impact of them on our personal
and social lives.
Regardless of the form of the project, his work aims at creating visual
experiences that trigger some sort of bodily or emotional reaction in the viewer,
sometimes drifting into the uncomfortable or the troublesome. Always looking
ahead, tottering between fact and fiction but exemplifying his deep understanding
of socio-politics, he consider himself a consequence of the double standards of
the age of social networks. His pieces are provocations that serve as prompts to
spark a discussion. With both playfulness and gravity, Moratiel examines
subjects on the spectrum of genre, love, sexuality, spirituality, and societal issues.
Taous Dahmani, curator
Dance of insects
Two bodies spinning in an infinite dance appear with a new skin: The urban map of Seoul as seen through the Google Maps interface. At the same time, a bunch of satellites revolve like insects around them, observing. Are we a map? are we a territory?
Beyond the DNA
Is the nature of our reality digital?
Test with textures of scripts.
C#.